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I am a video game programmer (client developer) at Z2Live and graduated Digipen Institute of Technology in April 2011. Since May, I've been working on an iPhone game, Battle Nations which was recently released and is consistently on the top-grossing list! This website contains most of my completed games and some code samples. Check them out!
Skills
I am fluent in C and C++ because I've been programming in it since 2003. I am also fluent in Objective C because I've been programming in it professionally since May 2011 on an iOS game. I have written and debugged many Win32/DirectX applications. I've created several games and gadgets in Flash (Actionscript 2.0 and 3.0), and several shader programs with HLSL. I also have a working knowledge of Lua, OpenGL, GLSL, x86 assembly, PHP, MySQL, SVN, git, 3ds Max and FMOD.
Full Resume
Why I am a video game programmer
I have always loved that video games allow us to do things that we cannot do in the real world. Magic spells, insane driving and much more is possible within the world of games. The obvious next step is making games.
Creating video games is the ultimate form of expression. Games are not bounded by the physical restrictions of the real world. I can build anything from amazing clockwork monoliths to enchanted lagoons. On top of that, other people can experience the creations interactively. No other form of creative expression is as free and easy as creating a video game!
Feel free to email me at mez13526@gmail.com
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